Hello, I'm Philipp, IT consultant for infrastructure, cloud
engineering and software development from Flensburg, Germany.
Selected Projects
A few code projects (everything would be difficult) I've been working on, from academic work to personal or
professional. Feel free to check out my GitHub or get in touch.
Keep in mind that many projects live on private GitLab instances – I only share public work on GitHub
since it's the most widely used platform. Network and hardware projects are also difficult to showcase here.
git-classrooms
Master Project, 2024 · Go, TypeScript
A platform for automated classroom management with complete CI/CD pipeline integration. Enables automated
code reviews and assignment management for educational institutions. Built as part of my master's
project focusing on modern DevOps practices and educational infrastructure.
Tech: Go, TypeScript, CI/CD, GitLab Integration, Microservices
View on GitLab →
Read more →
fire-bubble-chat
Personal and University Project, 2024 · Elixir
Real-time chat application exploring functional programming patterns and Phoenix framework capabilities.
Experiment with Elixir's concurrency model and LiveView for interactive web experiences.
Tech: Elixir, Phoenix Framework, LiveView, WebSockets
View
on GitHub →
View
website (resets weekly) →
Cloud Engineering Coursework
Academic Project, 2024 · Go
Practical implementations and experiments with cloud architectures, microservices, and modern
infrastructure concepts. Hands-on work with manual containerization, orchestration, and distributed
systems.
Tech: Go, Docker, Kubernetes, Microservices, Cloud Architecture
View on GitHub →
Deep Learning Kaggle Challenge
Academic Project, 2024 · Python
Participation in Kaggle competition applying deep learning techniques to real-world dataset. Focused on
model optimization and practical machine learning workflows.
Tech: Python, Deep Learning, Machine Learning, Kaggle
View on GitHub →
View on Kaggle →
Camera-based VR Interaction
Bachelor Thesis, 2023 · Unity, C#
Development of 2D camera interaction system using StereoLabs ZED camera for Unity game engine. Created
reusable components for merging virtual and real-world environments with body tracking and object
detection.
Tech: Unity, C#, ZED SDK, Computer Vision, Camera Interaction
View on GitHub →
Read more (German) →
WAVES Barcamp
Design & Conception, 2021/2022
Brand identity and corporate design for MEDIENSCOUTS SH Barcamp. Complete brand development from analysis
and briefing to visual implementation. Created comprehensive design documentation including brand
pyramid, values definition, and visual identity system emphasizing the northern, diverse, and inclusive
character of the media scouts network.
Tech: Brand Design, Corporate Identity, Visual Concept,
Documentation
Read
documentation (German) →
View guide
(German) →
View
presentation (German) →
untitled-ball-game
Game Project, 2023 · C#, Unity
Experimental game prototype exploring physics-based mechanics and interactive gameplay. Focus on rapid
prototyping and iterative design in Unity.
Tech: Unity, C#, Physics Engine
View on GitHub →
prototyping-games
Game Development, 2023 · Unity
Collection of game prototypes and experimental mechanics. Rapid iteration and exploration of different
gameplay concepts.
Tech: Unity, C#, Game Design
View
on GitHub →
Print Management System
University Project, 2021–present · PHP, JavaScript
Full-stack web application for managing print production workflows at university print facility.
Responsible for complete IT infrastructure from network design to automated deployment pipeline. Handles
job processing, validation, and JDF integration with production printers.
Tech: PHP, JavaScript, Kirby CMS, JDF, CI/CD (Staging/Production),
Network Infrastructure
Visit website →
Institute Management Platform
Professional Project, 2018–2023 · PHP, Symfony
Web application for managing participants and administrative workflows at the Center for Cooperation in
Teaching and Research. Developed and deployed a PHP/Symfony-based platform with focus on data management
and process automation.
Tech: PHP, Symfony, MySQL, Web Development
Visit
website →
philippborucki.me
Personal Website, 2024 · JavaScript
This minimalist portfolio website with custom typewriter effect implementation and accessibility
features. Clean design focusing on content and performance.
Tech: Vanilla JavaScript, CSS, Custom Animations, Responsive Design
View on
GitHub →
There's more – some of it internal, some not quite ready for the world yet.