Philipp Borucki

Hello, I'm Philipp, IT consultant for infrastructure, cloud engineering and software development from Flensburg, Germany.

Selected Projects

A few code projects (everything would be difficult) I've been working on, from academic work to personal or professional. Feel free to check out my GitHub or get in touch.

Keep in mind that many projects live on private GitLab instances – I only share public work on GitHub since it's the most widely used platform. Network and hardware projects are also difficult to showcase here.

git-classrooms

Master Project, 2024 · Go, TypeScript

A platform for automated classroom management with complete CI/CD pipeline integration. Enables automated code reviews and assignment management for educational institutions. Built as part of my master's project focusing on modern DevOps practices and educational infrastructure.

Tech: Go, TypeScript, CI/CD, GitLab Integration, Microservices

View on GitLab → Read more →

fire-bubble-chat

Personal and University Project, 2024 · Elixir

Real-time chat application exploring functional programming patterns and Phoenix framework capabilities. Experiment with Elixir's concurrency model and LiveView for interactive web experiences.

Tech: Elixir, Phoenix Framework, LiveView, WebSockets

View on GitHub → View website (resets weekly) →

Cloud Engineering Coursework

Academic Project, 2024 · Go

Practical implementations and experiments with cloud architectures, microservices, and modern infrastructure concepts. Hands-on work with manual containerization, orchestration, and distributed systems.

Tech: Go, Docker, Kubernetes, Microservices, Cloud Architecture

View on GitHub →

Deep Learning Kaggle Challenge

Academic Project, 2024 · Python

Participation in Kaggle competition applying deep learning techniques to real-world dataset. Focused on model optimization and practical machine learning workflows.

Tech: Python, Deep Learning, Machine Learning, Kaggle

View on GitHub → View on Kaggle →

Camera-based VR Interaction

Bachelor Thesis, 2023 · Unity, C#

Development of 2D camera interaction system using StereoLabs ZED camera for Unity game engine. Created reusable components for merging virtual and real-world environments with body tracking and object detection.

Tech: Unity, C#, ZED SDK, Computer Vision, Camera Interaction

View on GitHub → Read more (German) →

WAVES Barcamp

Design & Conception, 2021/2022

Brand identity and corporate design for MEDIENSCOUTS SH Barcamp. Complete brand development from analysis and briefing to visual implementation. Created comprehensive design documentation including brand pyramid, values definition, and visual identity system emphasizing the northern, diverse, and inclusive character of the media scouts network.

Tech: Brand Design, Corporate Identity, Visual Concept, Documentation

Read documentation (German) → View guide (German) → View presentation (German) →

untitled-ball-game

Game Project, 2023 · C#, Unity

Experimental game prototype exploring physics-based mechanics and interactive gameplay. Focus on rapid prototyping and iterative design in Unity.

Tech: Unity, C#, Physics Engine

View on GitHub →

prototyping-games

Game Development, 2023 · Unity

Collection of game prototypes and experimental mechanics. Rapid iteration and exploration of different gameplay concepts.

Tech: Unity, C#, Game Design

View on GitHub →

Print Management System

University Project, 2021–present · PHP, JavaScript

Full-stack web application for managing print production workflows at university print facility. Responsible for complete IT infrastructure from network design to automated deployment pipeline. Handles job processing, validation, and JDF integration with production printers.

Tech: PHP, JavaScript, Kirby CMS, JDF, CI/CD (Staging/Production), Network Infrastructure

Visit website →

Institute Management Platform

Professional Project, 2018–2023 · PHP, Symfony

Web application for managing participants and administrative workflows at the Center for Cooperation in Teaching and Research. Developed and deployed a PHP/Symfony-based platform with focus on data management and process automation.

Tech: PHP, Symfony, MySQL, Web Development

Visit website →

philippborucki.me

Personal Website, 2024 · JavaScript

This minimalist portfolio website with custom typewriter effect implementation and accessibility features. Clean design focusing on content and performance.

Tech: Vanilla JavaScript, CSS, Custom Animations, Responsive Design

View on GitHub →

There's more – some of it internal, some not quite ready for the world yet.